WEBVTT

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Today, even people who can't code can build software with AI.

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But what if you want to make a character move?

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3D animation is still a game for the few.

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AI mocap gives you a starting point,

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then leaves the hardest part to you.

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Slide. Jitter. Clipping.

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Fixing motion is ten times harder than capturing it.

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Learning the software takes months. Fixing one clip takes hours.

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Most people give up the moment they export.

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Now, QuickMagic has been completely upgraded.

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From a mocap tool to an AI agent for 3D animation.

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You don't need to learn animation.

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Just describe exactly what you want.

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Upload a video from your phone.

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AI mocap instantly generates editable 3D motion.

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The agent first runs a full motion diagnostic.

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Foot sliding, jitter, ground penetration: nothing gets missed.

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Click Fix All.

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Foot slide drops from 16 centimeters to 2.

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The quality score shoots up.

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Want to change the motion? Just say it.

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Raise the right hand a little.

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Too high. Halfway down.

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It's like talking to an animator.

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The agent creates an execution plan.

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You approve. It executes.

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Before and after are clear for every edit.

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How much changed? Was the lower body preserved?

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Did the quality improve?

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Everything is explainable, comparable, and reversible.

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One-click export.

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Unreal Engine 5, Blender, Unity, and MMD.

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Retargeting is automatic.

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Go straight into your production pipeline.

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Game developers. Virtual idols.

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Animation studios. No more months of training.

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All you need is one video and one sentence.

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MotionEditor.

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You ask. It animates.

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3D animation's Cursor moment.

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Starts now.
