Original creator's YouTube source link:
https://www.youtube.com/watch?v=CCQrI_2AmDQ
Video Tutorials
QuickMagic to Cascadeur Cleanup Tutoria
Original creator's tutorial on the QuickMagic → Cascadeur mocap cleanup workflow. Source: YouTube
Why Cascadeur + QuickMagic?
Cascadeur is a physics-based animation tool trusted by game studios and indie creators for character animation. QuickMagic generates markerless AI mocap from any video, giving you instant 3D motion data. Together, they create one of the most efficient mocap-to-production pipelines available:
- QuickMagic generates body, hand, and facial motion capture from standard video — no sensors, no suits
- Cascadeur provides physics-aware cleanup tools that understand weight, balance, and momentum
- The combined workflow eliminates hours of manual keyframe cleanup
What You'll Need
- A QuickMagic account (free tier available)
- Cascadeur installed (free version available for indie creators)
- A video file of the motion you want to capture (recorded with phone, webcam, or camera)
- A character rig ready in Cascadeur for retargeting
1 Capture MoCap with QuickMagic
Start by recording or uploading a video to QuickMagic. The platform accepts standard footage — dance performances, combat moves, walk cycles, idle animations, or any reference motion.
Capture Tips for Best Results
- Full-body visibility: Make sure your full body is in frame from head to toe
- Good lighting: Avoid harsh shadows that obscure limb positions
- Plain background: A neutral, uncluttered background helps tracking accuracy
- Steady camera: Use a tripod or stable surface — avoid shaky handheld footage
- Clear motions: Perform each action deliberately; avoid overlapping movements where possible
Select your processing mode — body-only, body + hands, or full body + hands + face — and let QuickMagic generate the 3D animation data.
2 Export as FBX
Once processed, download your motion capture as an FBX file from QuickMagic. FBX is the universal exchange format supported by Cascadeur and virtually every 3D animation tool.
Pro Tip: Check the frame rate of your QuickMagic export and match it to your Cascadeur project settings (commonly 30fps or 60fps). Mismatched frame rates will cause timing issues in your animation.
3 Import FBX into Cascadeur
Open Cascadeur and import your QuickMagic FBX file. The raw mocap data will appear on the timeline as a dense keyframe sequence — this is normal and expected.
- Go to File → Import → FBX
- Select your QuickMagic export file
- Retarget the animation onto your character rig using Cascadeur's retargeting tools
- Scrub through the timeline and identify obvious issues — foot sliding, jitter, unnatural poses
4 Animation Unbaking — Set Up the Base
Animation Unbaking is your first cleanup step. Mocap data from QuickMagic arrives as densely baked keyframes (a keyframe on every frame). Unbaking converts this into a sparse, intelligently spaced keyframe set while preserving the motion quality.
Why Unbaking Matters
- Baked keyframes are impossible to edit manually — every frame has data
- Unbaking creates clean, spaced keyframes at natural motion inflection points
- It dramatically reduces the keyframe count while keeping the original motion intact
- Clean keyframes are essential for AutoPosing to work effectively
Important: Always unbake before running any cleanup or editing tools. Applying Fulcrum Motion Cleaning or AutoPosing to baked keyframes produces unpredictable results and may degrade animation quality.
5 Fulcrum Motion Cleaning — Remove Noise
Fulcrum Motion Cleaning is Cascadeur's dedicated tool for smoothing AI mocap data. It analyzes trajectories and removes high-frequency jitter while preserving intentional motion arcs.
How to Apply Fulcrum Motion Cleaning
- Select the body parts or full rig you want to clean
- Open the Fulcrum Motion Cleaning panel
- Adjust the cleaning intensity based on your motion type (see table below)
- Preview the result and fine-tune
Recommended Cleaning Intensities by Motion Type
6 AutoPosing — Fix and Refine Poses
After smoothing, AutoPosing is where you polish individual poses. This is Cascadeur's physics-aware posing tool that ensures every keyframe respects anatomical constraints like weight distribution, balance, and joint limits.
AutoPosing Workflow
- Fix foot sliding: Select foot controllers and anchor them to the ground at contact frames
- Adjust center of mass: Use AutoPosing to correct balance — if the character is leaning too far, the tool suggests physically plausible adjustments
- Refine limb positions: Select arms or legs and let AutoPosing compute natural IK solutions
- Check contact poses: Verify hands and feet make proper contact with surfaces
- Iterate: Go frame by frame through critical poses and apply AutoPosing corrections
Common Issues Fixed by AutoPosing
- Foot sliding: Feet that slide across the ground instead of staying planted
- Unnatural limb angles: Elbows or knees bending in physically impossible ways
- Balance problems: Character leaning too far forward or backward
- Penetration: Limbs intersecting with the body mesh
7 AutoPhysics — Add Secondary Motion
AutoPhysics is Cascadeur's secret weapon — it simulates realistic secondary motion based on the cleaned primary animation. This is what separates professional animation from stiff, robotic mocap.
What AutoPhysics Adds
- Hair sway: Natural hair movement that follows head motion
- Clothing dynamics: Fabric that reacts to body movement
- Soft tissue jiggle: Realistic muscle and fat vibration on impact
- Follow-through: Natural overshoot and settling of limbs and accessories
- Impact reaction: Secondary bounce after landings and collisions
8 Export Final Animation
Your mocap is now clean, polished, and production-ready. Export from Cascadeur as FBX for use in your downstream pipeline:
- Unreal Engine: Import FBX directly into UE4, UE5.5, or UE5.6
- Unity: Use as Humanoid animation clips
- Blender: Import for rendering or further editing
- Maya / 3ds Max: Import into professional animation pipelines
- iClone & Character Creator: Use with Reallusion's ecosystem
FAQ
Can I clean up QuickMagic mocap data in Cascadeur?
Yes. QuickMagic exports FBX files that can be imported directly into Cascadeur. Use Animation Unbaking to convert baked mocap into keyframes, then apply Fulcrum Motion Cleaning to remove jitter. AutoPosing refines individual poses, and AutoPhysics adds realistic secondary motion for a polished result.
What Cascadeur tools should I use for mocap cleanup?
The recommended Cascadeur cleanup workflow uses four tools in sequence: (1) Animation Unbaking converts baked mocap into editable keyframes, (2) Fulcrum Motion Cleaning reduces jitter and smooths trajectories, (3) AutoPosing fixes and refines individual poses with correct physics, and (4) AutoPhysics simulates secondary motion for natural cloth, hair, and soft tissue dynamics.
What is Animation Unbaking in Cascadeur?
Animation Unbaking is a Cascadeur tool that converts densely keyframed (baked) animation data — such as mocap FBX files from QuickMagic — into a sparse, editable keyframe format. It preserves the motion while creating clean, manipulatable keyframes that can be adjusted with AutoPosing and other editing tools.
How do I fix jittery mocap data in Cascadeur?
Start with Fulcrum Motion Cleaning in Cascadeur, which smooths trajectory noise across the animation. Adjust the cleaning intensity to match your motion type — use lower values for subtle, slow movements and higher values for fast action. After smoothing, use AutoPosing to correct any poses that lost precision during the cleaning pass.
Does QuickMagic mocap work with Cascadeur's AutoPhysics?
Yes. After cleaning your QuickMagic mocap with Fulcrum Motion Cleaning and fine-tuning poses with AutoPosing, AutoPhysics can be applied to simulate realistic secondary motion. This includes hair sway, clothing dynamics, and soft tissue movement. AutoPhysics uses Cascadeur's physics engine to calculate these effects based on the cleaned animation data, giving your final animation a natural, polished look.
This video is created by Cascadeur official, original link:
https://www.youtube.com/watch?v=4OHDiZgctqs
Cascadeur Official: Fulcrum Motion Cleaning & AutoPhysics Demo
Official Cascadeur tutorial demonstrating Fulcrum Motion Cleaning and AutoPhysics in action. Source: YouTube



