What is AI motion capture?
AI motion capture uses computer vision and machine-learning models to estimate human movement from video and convert it into digital motion data. Unlike optical or inertial systems, markerless AI mocap can work without a tracking suit or physical markers, although output quality still depends on visibility, lighting, motion complexity and the target workflow.
How do I turn a video into 3D animation?
Record or upload a clear performance, process it with QuickMagic, review the detected body motion, choose the correct skeleton and export format, then import or retarget the result in software such as Blender, Unreal Engine, Maya or 3ds Max.
How should I record a video for AI mocap?
Keep the full body and feet visible, use even lighting, maintain contrast between the performer and background, avoid prolonged limb occlusion, and use a stable camera unless the selected capture mode supports camera movement.
Which export format should I choose?
Choose a software-specific preset when it matches your target skeleton and application. Use general FBX for broad 3D compatibility, BVH for skeletal motion workflows, VMD for MMD or VaM, and BIP when your 3ds Max Character Studio workflow requires it.
How do I fix foot sliding or jitter?
First check the source video and QuickMagic preview. Then verify scale, frame rate, retarget pose, pelvis or root motion and foot-contact timing. Use IK, Control Rig, animation layers or motion-cleanup tools for final corrections on the target character.
Can QuickMagic motion be used in Blender or Unreal Engine?
Yes. QuickMagic provides general and software-oriented motion exports. Import the source animation directly when the skeleton is compatible, or retarget it to the production character using Blender retargeting tools or Unreal Engine IK Rig and IK Retargeter.
What is the difference between video-to-mocap and text-to-motion?
Video-to-mocap reconstructs a specific recorded performance. Text-to-motion generates a new action from a written description. Use video when you need precise choreography or acting, and text when you need a new motion concept without recording a performer.
Does raw AI mocap need cleanup?
Many clips can be used quickly for previews, but production animation often needs validation and cleanup. Common tasks include correcting foot contacts, reducing jitter, adjusting root motion, refining retargeted poses and fixing interactions with props or terrain.