
Choose Video or Text
Upload a clear performance when you need specific choreography, or describe a new action when filming is not practical.
Create editable 3D character motion from ordinary video or natural-language prompts. Capture body, hands, and face, or generate a new action from text—then export animation for your preferred 3D pipeline.
Create 3D Animation →3D animation is the process of creating movement for three-dimensional characters and objects over time. Traditional workflows use manually placed keyframes or motion-capture hardware.
AI-assisted 3D animation can generate movement from a recorded performance or a written action description. QuickMagic converts video or text into editable motion that can be previewed, retargeted, exported, and refined.
Choose video or text input, generate editable motion, then preview and export it to your 3D pipeline.

Upload a clear performance when you need specific choreography, or describe a new action when filming is not practical.

QuickMagic estimates recorded movement or generates a motion draft and maps it to a digital skeleton.

Review the motion, select an available target preset, and export it for further editing or retargeting.
Use video to reproduce a specific human performance. Use text to generate a new action, pose, or motion concept without recording an actor.


Use a phone, webcam, or camera to capture dance, acting, sports, gestures, and action reference without an optical studio or motion-capture suit.

Describe an action, pose, or performance in natural language and create an editable 3D motion draft for storyboards, games, animation, and previs.

Supported video workflows can include full-body or upper-body movement, finger-level hand motion, facial expressions, lip movement, and head orientation.

Use available formats and presets in Blender, Unreal Engine, Unity, Maya, 3ds Max, MotionBuilder, Cascadeur, iClone, MMD, Roblox, and humanoid workflows.

Explore video-based motion capture, text-generated motion, character retargeting, animation cleanup, digital humans, and humanoid workflows.
3D animation creates movement for three-dimensional characters or objects over time. AI can generate that movement from video or text instead of requiring every pose to be keyframed manually.
AI can estimate a recorded performance from video or generate new movement from a text description, then map the result to a digital skeleton.
Yes. Video input reconstructs a specific performance, while text input generates an editable motion draft from an action description.
No. QuickMagic works from ordinary video without reflective markers, wearable sensors, or a multi-camera mocap studio.
QuickMagic provides body, hand, and facial motion options for supported video workflows.
QuickMagic supports FBX and workflow-specific formats and presets including BVH, BIP, VMD, Mixamo, Unreal, iClone, and others. Availability varies by plan and workflow.
Available motion can be used in compatible Blender, Unreal Engine, Unity, Maya, 3ds Max, MotionBuilder, Cascadeur, iClone, MMD, and Roblox workflows.
Yes. Exported motion can be retargeted, cleaned, and refined in compatible 3D animation software.
Subject visibility, lighting, resolution, motion blur, occlusion, camera movement, contacts, and the selected tracking settings affect the result.
Uses include games, film, previs, MMD, VTubers, digital humans, virtual production, education, robotics, and embodied AI research.

Generate editable 3D motion from a natural-language action, pose, or performance prompt.
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Capture precise full-body movement from ordinary video without suits or sensors.
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